Atmosphere 1.1.0

SciresM a encore travaillé d’arrache-pied pour ajuster Atmosphère vis-à-vis du nouveau firmware 13.0.0, qui apportait pas mal de modifications et nouveautés. Comme pour la mise à jour majeure 1.0.0, il s’agit ici d’une pre-release, qui sera officialisée si aucun bug gênant ne vient jouer les trouble-fêtes.


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1.1.0 is Atmosphère’s fifty-fifth official release.

Please be sure to update fusee when upgrading to 1.1.0. fusee-primary no longer exists, and will not work any more.

Please note: Atmosphère 1.1.0 is currently in pre-release, and issues may be found that need to be fixed before full release.

  • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
  • 1.1.0 will transition to release after a short amount of time has passed without pressing bug reports.

With thanks to the @switchbrew team, Atmosphère 1.1.0 is bundled with hbl 2.4.1, and hbmenu 3.4.1.

The following was changed since the last release:

  • Support was implemented for 13.0.0.
    • mesosphère was updated to reflect the latest official kernel behavior.
    • ncm was updated to reflect the latest official behaviors.
    • erpt was updated to reflect the latest official behaviors.
      • Two new services (« sprofile ») were added to erpt, and have been fully reimplemented.
      • Please Note: These services provide a way for settings to be pushed to consoles over the internet without system update.
        • Because there appear to be no settings pushed out yet, this implementation fundamentally cannot be fully tested right now, but hopefully there are no issues once settings begin being distributed.
  • The LogManager system module was reimplemented.
    • This system module provides services that some games use for logging.
    • Atmosphere’s reimplementation supports logging to the SD card (if lm!enable_sd_card_logging is true) and to ams.TMA.
      • To control the directory where logs are saved, modify the lm!sd_card_log_output_directory setting.
    • Atmosphere’s reimplementation is disabled by default (in order to save memory), but can be enabled by setting lm!enable_log_manager to true.
      • This will allow reading over logs from games which use the services (or potentially logging from homebrew in the future), which can be useful to developers.
      • Please note that when TMA is fully implemented in the future, enabling TMA will forcibly enable LogManager.
  • General system stability improvements to enhance the user’s experience.

For information on the featureset supported by 1.1, please see the official release notes