Atmosphere 1.1.1

Après une pre-release 1.1.0, SciresM met à disposition la version 1.1.1 du Custom Firmware Atmosphere. Celle-ci a vocation à corriger une petite fuite mémoire qui survenait au lancement de jeux moddés, pouvant conduire jusqu’à un plantage total si trop de jeux de ce style étaient lancés. C’est désormais corrigé.

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1.1.1 is Atmosphère’s fifty-sixth official release.

Please be sure to update fusee when upgrading to 1.1.1. fusee-primary no longer exists, and will not work any more.

With thanks to the @switchbrew team, Atmosphère 1.1.1 is bundled with hbl 2.4.1, and hbmenu 3.4.1.

The following was changed since the last release:

  • A bug was fixed which caused some memory to leak when launching a game with mods enabled, eventually causing a crash after enough game launches without rebooting.
  • General system stability improvements to enhance the user’s experience.

And the following was changed in 1.1.0:

  • Support was implemented for 13.0.0.
    • mesosphère was updated to reflect the latest official kernel behavior.
    • ncm was updated to reflect the latest official behaviors.
    • erpt was updated to reflect the latest official behaviors.
      • Two new services (« sprofile ») were added to erpt, and have been fully reimplemented.
      • Please Note: These services provide a way for settings to be pushed to consoles over the internet without system update.
        • Because there appear to be no settings pushed out yet, this implementation fundamentally cannot be fully tested right now, but hopefully there are no issues once settings begin being distributed.
  • The LogManager system module was reimplemented.
    • This system module provides services that some games use for logging.
    • Atmosphere’s reimplementation supports logging to the SD card (if lm!enable_sd_card_logging is true) and to ams.TMA.
      • To control the directory where logs are saved, modify the lm!sd_card_log_output_directory setting.
    • Atmosphere’s reimplementation is disabled by default (in order to save memory), but can be enabled by setting lm!enable_log_manager to true.
      • This will allow reading over logs from games which use the services (or potentially logging from homebrew in the future), which can be useful to developers.
      • Please note that when TMA is fully implemented in the future, enabling TMA will forcibly enable LogManager.
  • General system stability improvements to enhance the user’s experience.

For information on the featureset supported by 1.1, please see the official release notes