Julius 1.3.1

bvschaik met à jour son moteur « Julius » pour le jeu Caesar III. Il s’agit principalement d’optimisations et corrections de bugs divers et variés. Comme d’habitude, c’est disponible sur Windows, Linux, Mac, Switch et Vita (« choisis ton camp, camarade »).

↓ Nouveautés / Corrections (cliquer pour voir) ↓

Improvements

  • Screenshots taken using F12 (current screen) and Ctrl+F12 (full city) are now saved as PNG images instead of BMP
  • The file dialog for loading a city or choosing a map can now contain an unlimited number of files. The previous restriction was 200 files
  • Music starts immediately when loading a city or starting a map
  • Confirmation dialog has been added to the replay map menu option
  • Smooth scrolling works a bit faster to match the original scroll speed

Bugfixes

  • Fixed: building a wall on top of buildings is no longer possible
  • Fixed: building a reservoir on top of a reservoir no longer costs money
  • Fixed: construction getting stuck when dragging and letting the mouse go over the sidebar
  • Fixed: broken scrolling of the map on Vita and Switch
  • Fixed: memory leak on Windows while listing files

 

 

Github