MissionControl 0.13.0

ndeadly met à jour son (très pratique) sysmodule permettant d’utiliser toutes sortes de manettes sur Switch. Celui-ci supporte désormais le firmware 20.0.x, entre autre, tout en améliorant pas mal de choses.

 

↓ Nouveautés / Corrections (cliquer pour voir) ↓

This is the twenty-sixth official release of Mission Control.

This release brings full support for firmware 20.0.0 and 20.0.1, an implementation of a new quaternion based motion format found in newer controller firmwares (thanks @Banz99) along with various other bugfixes and improvements. See below for the full changelog.

New users landing on this release page should first check out the readme on the main project page for the official project documentation. There you can find installation and usage instructions along with an FAQ section that will answer most of your questions.

Changelog

  • Added full support for 20.0.X firmwares
  • Added implementation of new quaternion based motion data format.
  • Added exefs patches for hid to modify supported feature flags for third-party Licensed Pro Controllers. Button remapping, analog stick and motion calibration are now enabled.
  • Changed emulated controller type to Licensed Pro Controller. This prevents the console from attempting to read NFC data from emulated controllers which was causing freezing and screeching audio in some games.
  • Sysmodule no longer initialises btm/btm:sys services on startup in order to leave sessions available to other homebrew applications.
  • Added a mechanism via bluetooth exefs patches for implementing custom commands called via the WriteHidData2 IPC function. This allows exposing internal bluetooth stack functions.
  • Added IPC commands to the mc service to expose calls for sending arbitrary HCI commands and calling the internal BSA_DmSetConfig function.
  • Added a mechanism for external software making use of hid report event redirection to either consume redirected events or forward them back to the system.

 

Liste des manettes supportées :

  • Nintendo Wii Remote + extensions (Nunchuck, Classic Controller, Classic Controller Pro, SNES Mini, TaTaCon (Taiko drum), MotionPlus)
  • Nintendo Wii Balance Board (experimental)
  • Nintendo WiiU Pro
  • Sony Dualshock3 (Playstation 3)
  • Sony DualShock4 (Playstation 4)
  • Sony Dualsense (Playstation 5)
  • Sony Dualsense Edge
  • Microsoft Xbox One S/X (à ne pas confondre avec les manettes Series S/X  – qui utilisent le bluetooth LE, qui n’est pas encore supporté)*
  • Microsoft Xbox Elite Wireless Series 2
  • NVidia Shield (2017 Model)
  • Ouya
  • Gamestick
  • Gembox
  • iCade
  • Ipega (7197, 9017s, 9023, 9055, 9062S, 9076, 9078, 9087, 9096 confirmed working. Others may also work)
  • g910 Wireless Bluetooth
  • Xiaomi Mi
  • Steelseries Free
  • Steelseries Nimbus
  • Steelseries Stratus Duo
  • Steelseries Stratus XL
  • GameSir G3s
  • GameSir G4s
  • GameSir T1s
  • GameSir T2a
  • Hori Onyx
  • 8BitDo SN30 Pro Xbox Cloud Gaming Edition
  • 8BitDo Ultimate 2.4G Wireless
  • 8BitDo ZERO (la plupart des autres manettes 8BitDo ont un mode « Switch » disponible. Peut nécessiter une mise à jour du firmware)
  • PowerA Moga Hero
  • PowerA Moga Pro
  • PowerA Moga Pro 2
  • Mad-Catz C.T.R.L.R
  • Mad-Catz L.Y.N.X 3
  • Razer Raiju Tournament
  • Razer Raiju Ultimate
  • Razer Serval
  • Mocute 050
  • Mocute 053
  • Gen Game S3
  • AtGames Legends Pinball Controller + Arcade Control Panel
  • Hyperkin Scout
  • Betop 2585N2
  • Atari Wireless Modern
  • SCUF Vantage 2

*Toutes les manettes sans fil Xbox One ne supportent pas forcément le bluetooth. Les plus anciennes utilisent un protocole 2.4GHz propriétaire et ne peuvent pas être utilisées sur Switch. Consulter ce site pour avoir des informations sur l’identification de la variante bluetooth.

 

 

Github | GBAtemp