En plus de corriger une flopée de bugs sur cet excellent loader Gamecube, Extrems nous offre une petite surprise en préparant l’arrivée de la puce flippydrive, qui ne devrait plus tarder à débarquer sur le marché et mettre tout le monde d’accord quant à ses possibilités. 9ary s’est quant à lui occupé de régler quelques soucis avec les puces QOOB.
↓ Nouveautés / Corrections (cliquer pour voir) ↓'
@9ary committed:
- Fix Qoob entry header
- Improve Qoob Pro detection
@Extrems committed:
- Update [T-En] Collection database.
- Re-enable KunaiGC on hypervisor exit.
- Re-enable KunaiGC in reload stub.
- Update Redump database.
- Add FlippyDrive support.
- Fix regression from f2da993.
- Generic solution for devices not reporting total/free space.
- Only close handles relevant for current device.
- Clarify messaging regarding checksum error in patched file.
- Hide GCNET from the game.
- Acquire lock for ENC28J60 during transmit in hypervisor.
- Add workaround for bogus efbHeight in 3xMSAA mode.
- Fix PAL 50Hz quirks in GUI with RetroTINK-4K optimizations.
- Reset EXI probe when showing all devices.
- Add GCNET logo.
- Add workaround for bogus efbHeight in 007: Agent Under Fire.
- Update Redump database.
- Support ETH2GC Sidecar+ and SD2SP1 in reload stub.
- Minor optimizations.
- Display established speed over SD Card Adapter.
- Increase chunk size for faster verification on SD2SP2 2.0.
- Optimize patching 2-disc games.
- Install reload stub earlier on.
- Leftovers before release.
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