Atmosphère 0.11.0

Il n’aura pas fallu bien longtemps à SciresM pour rendre son Custom Firmware compatible avec la dernière mise à jour 10.0.0 officielle de Nintendo, sortie aujourd’hui. S’agissant d’une version « précipitée », elle n’est pas à l’abri de bugs de dernière minute. Le développeur offre donc ici une pre-release pour éviter de laisser les utilisateurs dans la panade. Si elle s’avère suffisamment robuste, elle sera considérée comme stable.



↓ Nouveautés / Corrections (cliquer pour voir) ↓

0.11.0 is Atmosphère’s twenty-ninth official release.

fusee-primary was last updated in: 0.11.0.

With thanks to the @switchbrew team, Atmosphère 0.11.0 is bundled with hbl 2.3.1, and hbmenu 3.3.0.

Please note: Atmosphère 0.11.0 is currently in pre-release.

  • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
  • 0.11.0 will transition to release after a short amount of time has passed without pressing bug reports.

The following was changed since the last release:

  • Support was added for 10.0.0.
    • Exosphere has been updated to reflect the new key import semantics in 10.0.0.
    • kernel_ldr now implements physical ASLR for the kernel’s backing pages.
    • Loader, NCM, and PM have been updated to reflect the changes Nintendo made in 10.0.0.
    • Creport was updated to use the new pgl service to terminate processes instead of ns:dev.
  • A reimplementation of the erpt (error reports) system module was added.
    • In previous versions of Atmosphere, a majority of error reports were prevented via a combination of custom creport, fatal, and stubbed eclct.
    • However, error reports were still generated via some system actions.
      • Most notably, any time the error applet appeared, an error report was generated.
      • By default, atmosphere disabled the uploading of error reports, but going online in OFW after an error report occurred in Atmosphere could lead to undesirable telemetry.
    • Atmosphere’s erpt reimplementation allows the system to interact with existing error reports as expected.
    • However, all new error reports are instead saved to the sd card (/atmosphere/erpt_reports), and are not committed to the system savegame.
      • Users curious about what kind of telemetry is being prevented can view the reports as they’re generated in there.
      • Reports are saved as msgpack (as this is what Nintendo uses).
    • Please note, not all telemetry is disabled. Play reports and System reports will continue to function unmodified.
    • With atmosphere’s erpt implementation, homebrew can now use the native error applet to display errors without worrying about generating undesirable telemetry.
  • libstratosphere and libvapours received a number of improvements.
    • With thanks to @Adubbz for his work, the NCM namespace now has client code.
      • This lays the groundwork for first-class system update/downgrade homebrew support in the near future.
    • In particular, code implementing the os namespace is significantly more accurate.
    • In addition, Nintendo’s allocators were implemented, allowing for identical memory efficiency versus Nintendo’s implementations.
  • General system stability improvements to enhance the user’s experience.

For information on the featureset supported by 0.11, please see the official release notes.


le payload fusee-primary a également été mis à jour. À utiliser avec votre injecteur préféré (TegraRCM, Rekado, RCMLoader, Trinket m0, etc.) pour lancer cette nouvelle version d’Atmosphère.